The Merge World Whitepaper
PosersThe Merge World
  • Introduction
    • The Merge World
    • Game features
    • Tokenomics
      • Lootboxes
    • Lore
  • Buildings and Structures
  • Biomes and Game World
    • World exploration
    • Colonization
  • Vassals
  • Land management
    • Resources
    • Products
    • Land territory
    • Happiness of citizens
  • Diplomacy
  • Trading and Caravans
  • P2O part of the game
    • Onchain
  • F2P mobile version
  • PvP part of the game
  • Food consumption
  • Rent
  • Countries (clans)
  • Events system
  • Battles
  • Skills
Powered by GitBook
On this page
  • Caravans and Transportation
  • Trading

Trading and Caravans

PreviousDiplomacyNextP2O part of the game

Last updated 2 years ago

Caravans and Transportation

In the game, products and resources can be transported using caravans. Each land has a default caravan assigned to it, which cannot be taken away, destroyed, or transferred to someone else. When a land is sold, the caravan with all its contents will be transferred to the new owner of the land.

players receive a free caravan and can fulfill orders to transport resources for other players and lands under the control of the Empire (AI).

Each caravan is a separate in the blockchain network, and all items being transported are NFT tokens that come and go to the caravan's wallet during loading and unloading. All of these operations are performed by the game's backend server using a game contract, and all transactions are transparent and visible on the blockchain.

Difficulties and various can arise during transportation. Caravans have a weight limit, an important feature that does not allow an infinite number of resources to be transported. Caravans require a supply to move, otherwise, they move at 10% of the nominal speed.

The route and biomes affect safety and travel speed for caravans. Routes can be optimized for cost or speed. Unattached caravans can be created using with bonuses to speed and load capacity based on the assigned collection.

Trading

Trading is crucial for the evolution of the game world, allowing players to earn by transporting goods. To trade, a player needs to access a , which can belong to someone else. The hub owner selects tradable resources and sets taxation, which can be in resources or game tokens. They can also trade directly from the warehouse.

Players who bring their own goods can also set orders for purchase or sale. These orders will only be effective as long as the caravan is on the land with the hub. Once the caravan departs to another location, all orders will be cancelled since the hub does not have separate storage for player goods. In this case, the caravan itself acts as a temporary storage, just like a trader who brings their goods to a fair.

F2P
address
events
food
NFT characters
money
trading hub
land