Events system

In the game, events are random occurrences that happen every time a production task is completed, a caravan or scout arrives at their destination, or resources are sent from space to storage (sending resources or products from a wallet in the game to your storage).

Events can be either positive or negative. In some of them, you will have to make a decision that will lead to certain consequences.

In the future, all events will be related to weather, biomes, and even other events happening in the area - these are global events that will be generated around the world with a certain frequency and will also affect the speed of movement of caravans and other units.

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