The Merge World Whitepaper
PosersThe Merge World
  • Introduction
    • The Merge World
    • Game features
    • Tokenomics
      • Lootboxes
    • Lore
  • Buildings and Structures
  • Biomes and Game World
    • World exploration
    • Colonization
  • Vassals
  • Land management
    • Resources
    • Products
    • Land territory
    • Happiness of citizens
  • Diplomacy
  • Trading and Caravans
  • P2O part of the game
    • Onchain
  • F2P mobile version
  • PvP part of the game
  • Food consumption
  • Rent
  • Countries (clans)
  • Events system
  • Battles
  • Skills
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Events system

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Last updated 2 years ago

In the game, events are random occurrences that happen every time a production task is completed, a caravan or scout arrives at their destination, or resources are sent from space to storage (sending resources or products from a wallet in the game to your storage).

Events can be either positive or negative. In some of them, you will have to make a decision that will lead to certain consequences.

In the future, all events will be related to weather, biomes, and even other events happening in the area - these are global events that will be generated around the world with a certain frequency and will also affect the speed of movement of and other .

caravans
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